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Panel title: Classics, Computers, and Pedagogy

Organizer: William A. Johnson

Sponsored by: Committee on Computer Activitie

 

List of Participants

 

#1. Ross Scaife, University of Kentucky. Diotima, in Practice and in Theory.

 

#2. Kenny Morrell, Rhodes College. Technology, Collaboration, and the Small College Consortium.

 

#3. Suzanne Bonefas, Associated Colleges of the South. MOO: Virtual Spaces and Collaborative Learning.

 

#4. Andrew Wiesner, University of Pennsylvania. The Vergil Project: A Case Study in Early Internet Scholarship.


Classics, Computers, and Pedagogy

With this panel, the Committee on Computer Activities (CCA) continues its series of thematic sessions focusing on the intellectual challenges and opportunities made possible by technological developments. For the 1996 convention, we wish to direct attention to intellectual issues surrounding the use of technology in pedagogy.

Last year's well-attended (ca. 90 participants) session on "Classics and the Internet" spawned a series of conversations, beginning with the public discussion following the papers and continuing to this day. Several members of the audience were struck by the ways in which the technology of the Internet might be used to help with the problems of teaching Classics in small programs. A direct consequence has been the creation of the Classics, Teaching, and Technology Subcommittee of the CCA, a group of people working actively to promote progress in this area. Since the December meetings, the subcommittee has set up an electronic list for the sharing of problems and collaborative proposals, has established a web site for dissemination of information such as syllabi, and is formulating an NEH grant to support a group of Classicists in small programs who are interested in exploring how distance learning technologies might be used to enhance the learning experience.

In hindsight it was then perhaps inevitable that the proposed focus of the 1996 panel would be the impact of technology on pedagogy. The panel will try to accomplish two goals. First, we wish to give the membership an overview of some exciting recent work in the area of computers and pedagogy. Panelists will draw on their own experiences and expertise to discuss a representative array of new technological applications. Practical discussion will range from the use of virtual classroom technologies (Panelist #2), to collaborative internet sites designed to embrace students of Classics far beyond the academy (Panelists #1 and #4), to the use of technology in facilitating collaboration among Classics teachers (Panelist #3). But our second, and more important, goal is to promote a conversation that goes beyond practical acquaintance with data and software, and tries to grapple with more difficult and fundamental issues. Thus Panelist #3 will speak to the ways in which the potential of electronic collaboration begins to challenge the traditional organization of Classics departments; Panelists #2 and #4 will talk about how the use of technology can redefine the ways in which we interact with students; and Panelist #1 will talk about how a collaborative, electronic, and ever-changing product can be at odds with traditional concepts of research and pedagogy, with obviously problematic implications for faculty promotion and tenure. We hope, in short, to foster a thoughtful discussion of the potentially fundamental impact of technology on the relations between teachers and students, teachers and teachers, teachers and institutions.

The Committee has formulated the panel both through a public call for papers and through private solicitation of people known to be working in this area. All abstracts were submitted directly to me and refereed anonymously by the members of the committee. Note that we did not formulate the panel by ranking the papers and accepting the top five or six. Rather, I asked the committee to judge submission on the single criterion of excellence. Only those papers judged excellent by a plurality of the committee, and not judged poor by anyone on the committee, were accepted. Papers judged neither poor nor excellent were rejected. As it happens, the four abstracts which make up this panel were all unanimously judged excellent by the Committee. As you read on, I think you will see why. The happy balance among the paper topics is fortuitous.

(1) Diotima, in Practice and in Theory (Ross Scaife, University of Kentucky). Panelist #1, a principal in the collaborative web site known as Diotima: Materials for the Study of Women and Gender in the Ancient World, will give a practical assessment of the collaborative use of internet technology, and will speak more broadly to the question of the relationship between such work and traditional notions of scholarship and pedagogy.

(2) Technology, Collaboration, and the Small College Consortium (Kenny Morrell, Rhodes College). Panelist #2, a member of a small program participating in a local consortium, will discuss both theoretical and practical aspects of the consortium's efforts to use technology to improve richness of resources and curricular offerings, with special focus on how such technological collaboration may affect the traditional definition of Classics and Classics departments.

(3) MOO: Virtual Spaces and Collaborative Learning (Suzanne Bonefas, Miami University of Ohio). Panelist #3, a leading experimenter in distance learning, will discuss how the use of MOO and other internet-based technologies can be used to enhance the teaching of Classics, with emphasis on the benefits, pitfalls, and promise of the "virtual classroom".

(4) The Vergil Project: A Case Study in Early Internet Scholarship (Andrew Wiesner, University of Pennsylvania). Panelist #4, one of the team responsible for the collaborative web site known as the Vergil Project, will discuss the unique character of an internet-based site focusing on a specific author, with particular regard to the possible consequence of such projects for both research and pedagogy.

Panelists will moderate brief discussions following each paper.

 

 

William A. Johnson, Chair
Committee on Computer Activities


Panelist #1

 

Diotima, in Practice and in Theory

Ross Scaife, University of Kentucky

 

This presentation will explore the practical as well as theoretical aspects of the collaborative web site known as Diotima: Materials for the Study of Women and Gender in the Ancient World, which has been under construction since the late spring of 1995. Diotima's contents include:

  •  
  • syllabi and course descriptions

     

  • extensive and systematic bibliographies linked wherever possible to on-line reviews and publishers

     

  • an anthology of translated passages

     

  • model links to the resources in the web version of the Perseus Project

     

  • extensive pointers to on-line scholarship and other educational internet projects

     

  • a Latin reader ("De Feminis Romanis")

     

  • and there is also an associated listserv mechanism

A brief description of these constituent elements, meant to familiarize the audience with the nature of the project, will be followed by a very concise overview of plans for future development. The presentation will next outline some of the ways in which teachers and students in a range of settings have actually been making use of Diotima and other related or similar web projects. Here the emphasis will be on the assessment of what works and what apparently doesn't, so that members of the audience may learn about how they might themselves benefit from this site, as well as any pitfalls to avoid.

In the second half of this presentation I intend to present my detailed evaluation of some broader theoretical issues, including 1) the evolving relationship between scholarly internet sites and what we may consider the norms of traditional scholarship and pedagogy, and 2) the potential significance of projects like Diotima to the Classics profession in a time of transition for the American society to which we and our students belong.

The URL for Diotima is http://www.uky.edu/ArtsSciences/Classics/gender.html

 


Panelist #2

 

Technology, Collaboration, and the Small College Consortium

Kenny Morrell, Rhodes College

In the spring of 1995, faculty members in classics from a consortium of small colleges met to foster ties among Classicists in the region by sharing information about curricula and focusing intensively on the organizational and pedagogical issues that are unique to the colleges and small classics programs in the consortium. Emerging from the conference was a strong desire to develop a series of collaborative initiatives that would support the needs of the individual programs by drawing on the collective resources of the consortium. Conferees concluded, for example, that collaborating on a set of adaptable, computer-based teaching materials would not only help to solve the problems associated with selecting and obtaining texts for students but could also streamline the process of designing courses. Such an archive of teaching materials would include: a library of digital images, free of copyright restrictions, from which faculty members could draw for use in lectures and multimedia study materials; a set of modular units on various aspects of the ancient world, which would exist in a number of formats, including simple text and HTML (hypertext mark-up language) versions, for use in different contexts; and an archive of syllabi, lecture notes, assignments, and examinations, which faculty members could draw upon not only for use in their classes but also to inform themselves about approaches used at other campuses.

This presentation will first discuss some of the specific challenges, identified by the conferees, in moving electronic resources into the classroom. For example, many faculty members feel strongly that to develop successful strategies for incorporating such materials into the curricula, they must first become more proficient in the use of available technologies. In general, the participants find it difficult during the course of the fall or spring semesters to learn more about the software they currently use, experiment with other applications, or explore the resources on the Internet. Their experience is not unlike that of most faculty members in all disciplines, but for faculty members in traditionally small programs, which seldom have more than three or four faculty members, the amount of discretionary time seems even smaller. A second challenge concerns support. The great fear voiced by more than one conferee was having inadequate technical help in coping with the hardware and software problems that would undoubtedly arise both in preparing courseware and using it in the classroom.

The presentation will then focus on the results of a pilot project that has received funding as part of a large grant to the consortium to build the "intellectual infrastructure" necessary to use technology more creatively and effectively. The project calls for representatives from each institution to meet for an intensive six-day workshop in June. The objective is to meet the challenges outlined above by raising the level of computing expertise, building a web-based archive, and laying the foundation for further on-line, consortium- wide collaboration.

Finally, the presentation will look beyond the immediate goals of the project, to discuss the implications of such a computer-based, collaborative approach with regard to the basic role and design of classics programs. At the very least, a "virtual department" promises to expand the scope of scholarly discourse for students and faculty members at small programs, but it may lead to more fundamental changes. While a greater richness and diversity of on-line materials and resources might limit the willingness of certain institutions to expand some programs by adding faculty, such resources may also make it possible or easier for other institutions currently without expertise in the Greco-Roman world to establish new types of programs in classics. The disciplinary boundaries themselves may also become more fluid and less distinct as the identity of faculty members, usually defined by the courses they teach or a departmental affiliation, changes to reflect "hybrid" approaches and a wider range of cross-disciplinary involvement.

 


Panelist #3

MOO: Virtual Spaces and Collaborative Learning

Suzanne Bonefas, Miami University of Ohio

 

In this presentation, I will discuss the integration of a number of internet- based technologies into Classics courses, including MOO, theWeb, newsgroups and email list discussions. Using actual student projects, I will illustrate how such technologies enhance student interest in Classics and related disciplines, as evidenced both by their level of engagement and the sophistication of their work. I will also discuss the potential of these tools for collaboration on a number of levels: among students (who may not even be attending the same institution), as well as among researchers, faculty members and non-academics. Such efforts may be part of a strategy to combat the declining enrollments and increasing costs presently plaguing higher education.

A MOO is a virtual "space" where multiple users can log on simultaneously and interact. MOO users may also manipulate textual "objects" in various ways, as well as construct the space itself. A number of MOOs have been designed for educational purposes, since they require students to write extensively as part of their MOO experience. They also permit relatively inexpensive long distance collaborations, where users may interact in real time.

Our MOO emphasizes aspects of MOO-ing which cannot be achieved in a traditional classroom, particularly the reconstruction of sites which no longer exist in their original states, and the interaction which took place in those places. Although MOOs are traditionally entirely text-based, we have also incorporated a World Wide Web interface, where images can be made available, as well as links to other resources on the internet. Thus our MOO functions as a publicly accessible resource as well as a teaching and learning venue. Furthermore, MOOs can play an important role in distance education, since collaborators need not be in the same location to participate in the project but can log on remotely from almost anywhere in the world.

Our pilot MOO projects involved the reconstruction of ancient and modern sites by graduate students in Classics and Religion (in Classics, the sanctuaries of Asklepios at Epidauros and of Athena Pronaia at Delphi). The students soon became intimately familiar with both the sites themselves and the nature of the evidence for them, since such re-creations involve the painstaking piecing together of evidence from sources such as site plans, actual remains and archaeological finds, ancient descriptions from literature and inscriptions, and, ideally, actual autopsy of the site. "Builders" find that they must be well-versed in archaeological, architectural and literary matters, and ideally also sculpture and epigraphy, depending on the nature of the site.

After the graduate students had completed their groundbreaking projects, the foundation was laid for bringing on larger numbers of students. In the second phase of the project (Fall 1995), MOO projects were assigned to undergraduates enrolled in Classical Civilization courses. These students, working in groups, "built" both Athenian public buildings and ancient Greek houses. The graduate student builders have meanwhile continued to enhance their own sites (which became teaching resources for the lower level courses), and have also served as mentors for newer builders.

In the third phase of this project, we extended the potential for collaboration even further, with a long-distance team-taught course on Athenian Democracy. This course is being offered simultaneously at two different institutions, with the MOO being just one of several technologies to be employed. Students will use the MOO both as a place to meet and plan group projects as well as a medium for some of the projects themselves. For small Classics programs, such technologies offer an opportunity for students to be exposed to new perspectives from both "visiting" faculty members and other Classics students, whose small numbers often lead to isolation and frustration, according to exit interviews at my institution.

(Note: for further information, see http://moo.muohio.edu/.)

 


Panelist #4

The Vergil Project: A Case Study in Early Internet Scholarship

Andrew Wiesner, University of Pennsylvania

The Vergil Project was conceived as an archive of information located on the World Wide Web designed to serve the broadest possible community of people who pursue interests in things Vergilian. Eventually the Vergil Project aims to provide an electronic text of the Vergilian corpus and a commentary associated with the text via hyper-text links. At present the Vergil project makes available on the WWW the text of the Aeneid and commentary on book one. It is the aim of this paper to describe these resources and discuss their possible implications for research and pedagogy in classical studies, and to describe the community of users/collaborators for whom the project has been designed.

The Text: The point of departure for the electronic text is the model of the standard critical edition. One task of the Vergil Project has been to address perceived shortcomings of this model stemming from restrictions imposed by the conditions of paper publication. Specifically, the Vergil Project is concerned to remedy the poor representation of the mss. tradition in the standard critical apparatus, and the problem that the codex form permits the editor to reconstruct only one text from the variants represented in the mss. tradition. In response to these limitations, the Vergil Project has constructed a database containing the textual variants from all the major mss. and important modern editions. Software has been written to variously construct the text of the Aeneid from this set of variants. One still has access to the authoritative texts of, say, Mynors or Geymonat, but at the same time other texts are readily accessible. It is hoped that the database will foment discussion of issues of authority in text editing that the printed critical edition has had a tendency to silence.

The Commentary: The traditional line-by-line commentary, again as a result of restrictions on space imposed by print technology, aims at the needs of a special audience, and selects accordingly from the array of available Vergilian scholarship. The Vergil Project seeks to convert the commentary of this limited perspective into a resource for teaching and research aimed at an audience of varied interests and abilities. Like the text, the commentary has the structure of a database, the contents of which are associated via hyper-text links with the text of the Aeneid. At present the database contains images, bibliographies, glossaries, thematic essays, grammatical and metrical aids, and the text of the commentaries of Servius and Conington-Nettleship. Theoretically, the growth of the database is unlimited. As it grows in size and complexity challenges arise for associating its contents in a meaningful way with the text of the Aeneid. This paper addresses some such challenges that have arisen so far, and the solutions that have been adopted to cope with them.

The Community: It is important to acknowledge that the gulf between the real status of a project such as this one and its imagined utility can be quite wide. With this in mind, and considering the early stage of development of the Vergil Project, it seems best to emphasize the process of creating the resource. The essential idea behind the Vergil Project is that this process should involve the collaboration of Vergilians of all types. Accordingly, contributions to the databases are encouraged from each member of the community of users the resource would eventually serve. This paper suggests ways in which the High School AP student and the specialist alike can benefit from the act of collaboration while helping to advance the project toward its goal of inclusiveness.

This paper concludes with reflections on some problems unique to the production of electronic resources, problems that are too often glossed over in the euphoria of the new technological wave.

For further information on the Vergil Project, see http://ccat.sas.upenn.edu:80/~joef/courses/project.html.

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